Territories and Maps

Green: ThunderClan     Blue: RiverClan     Purple: WindClan     Red: ShadowClan      Yellow: StarClan

The Forest

THUNDERCLAN

Thunderclan Camp - Sheltered at the foot of a sandy ravine and well protected by thornbushes, this camp is hard to attack and easy to defend.

Tallpines - Watch out for the twoleg tree-eater! It makes the ground rumble and leaves deep gullies that fill with muddy water.

Great Sycamore - Its branches are thick and strong all the way to the ends. Young apprentices learn to climb here and dare one another to climb higher.

Owl-Tree - Halfway up the trunk is a hole that is home to a tawny owl that flies out a night. Legend has it that an early ThunderClan apprentice learned the secrets of night hunting from one such owl. Every night, as the moon rose, he would wait at the foot of the Owl-Tree. When the owl swooped out, he followed, like the owl's shadow cast by the moon on the ground. Eventually this bold young apprentice became a great leader known as Owlstar. In the hunt, he was as silent and deadly as the tawny owl.

Sunningrocks - A warm spot in the sunshine. Keep a sharp eye out for prey darting between the cracks! Many moons ago, when the river was much wider than it is now, Sunningrocks was an island. Only RiverClan cats could swim out to it. Then the water dropped, and Sunningrocks became part of the forest shore, so ThunderClan claimed it. They did not allow RiverClan cats to cross their territory to reach it. Since then, many battles have been fought between the two Clans over these smooth, sun-warmed stones.

Snakerocks - Beware of poisonous adders! Chervil grows abundantly here. The caves beneath the rocks provide shelter for dangerous animals, like foxes, badgers- and even dogs.

Sandy Hollow - A training hollow surrounded by trees. Warrior apprentices are unlikely to hurt themselves on the soft ground.

Twolegplace - A maze of small thunderpaths and twoleg dens. There are two different kinds of cats in twolegplace: loners and kittypets.

 

WINDCLAN

Windclan Camp - Tucked into a natural dip in the sandy moor, this camp is sheltered from the wind but has proved vulnerable to attack.

Abandoned badger set - Windclan apprentices used to come here to learn the scent of badger. Now a great spot for hunting rabbits!

The Gorge - Windclan elders boast that they leaped all the way across in their youth, but apprentices are strictly forbidden to go too close.

Twoleg Farm - Cows, sheep, dogs, twolegs, and two loner cats named Barley and Ravenpaw live here. Windclan sheltered in the barn on their way home from exile.

Outlook Rock - This large, flat gray stone slopes steeply above the level moors. From here, you can spot movement far across the grassland, especially a slow-moving or brightly colored cat from another Clan. Windclan apprentices are assigned to Outlook Rock to test their alertness and guard-duty skills.

 

RIVERCLAN

Riverclan Camp - This well-drained island is circled by gently rustling reeds instead of thorns, but the other clans' hatred of water means that it has never been attacked.

The Gorge - See Windclan Forest Territory

The River - It is a source of prey and protection to Riverclan, yet it is as changeable as the moon. Sometimes it is quiet, gentle, and murmuring, but sometimes it froths and roars like a twoleg monster.

Twoleg Bridge - A safe way to cross the river and get to Fourtrees when the water is high.


SHADOWCLAN

Shadowclan Camp - A dark, well-concealed hollow, the camp is hidden deep in the shadows and is surrounded by brambles as prickly and fierce as the hearts of Shadowclan warriors.

Carrionplace - Yuck! Smell that? This is an evil place where rats and disease lurk.

Thunderpath Tunnel - The ability of Shadowclan cats to move freely across the most feared border of the Thunderpath has enhanced their reputation for mysterious strength and invincibility.

Burnt Sycamore - An ancient tree destroyed by lighting many moons ago. Apprentices are often trained here to hunt at night and stalk noiselessly through the undergrowth.